In its inactive state Sootini appears as powder. When it’s exposed to fire it transforms into a spirit of smoke known as Sootini with the power to create fire. He then used his power to set Agrabah ablaze. The resulting smoke feeds the smoke spirit growing it larger and larger until it would be unstoppable.

Just another day in Agrabah, market is busy with merchants selling their stuff, Aladdin’s miserable about his fortune that is the lack of hard coins, Genie and the animals cheer him up while Jasmine and the Sultan lay the last hand on a mosaic at the palace when a large fin rams through the city destroying everything on its path.

While Aladdin was away on a diplomatic mission with Genie and Abu Dominus Tusk attacks Agrabah. Agrabah’s Army doesn’t stand a chance again the monster nor is Jasmine able to stop him. The Sultan sees how his city is destroyed house by house. He goes down into a secret basement of the palace to get an indestructible armor making anyone who wears it super strong and fast. However the armor is cursed by Kileem, a great warrior that lived long ago.

The Sprites are little elves that one time saw Aladdin flying high up in the air on Carpet while they’re looking for people ot play with. They followed him down to Agrabah’s palace and wrecked the corridors and the sultan’s bedroom at night while everyone was asleep. Iago and Abu where the scapegoat because they had made a mess in the palace before. Carpet figured it out that the sprites where responsible and caught one. Aladdin, Jasmine and the Sultan liked the little fellows right away and played with them. The sprites can make objects and people hover and even fly up in the air by flying around it or them. The humans and Genie played with them all day playing tag and hide-and-seek. Iago, Abu and Carpet stayed back at the palace.

In the first Sadira episode "Sands of Time" she discovers her Sand Witch heraitege, the spells and magic items. One spell casts a huge sandcreature out from the sand. With an amulet Sadira brings it to life and orders him to capture Princess Jasmine the creature tells her he can trash, destory and pulverise stuff. Capturing princess isn’t in his contract but he agrees, he doesn’t have a choice since Sadira holds the amulet. "Sand" isn’t the smartest creature, he only knows how to destory and isn’t designed to do more than that.

Saluk is the right hand of Cassim, the king of thieves. He believes that under Cassim’s leadership the Forty Thieves are weak and soft. Cassim introduced a few new rules such as "Not hurting innocent people". Rules Saluk doesn’t agree with, he wants the reputation of the Forty Thieves one of murders, merciless, robbers that don’t take prisoners.

Saleen is “Ariel goes bad.” Saleen is a red-hair mermaid with an attitude believing she can win any man and if he’s not free she doesn’t shun anything to get the ‘competition” out of the way. And if he keeps refusing she will use her magic to make him fall in love with her. Between Saleen and Saleen Saleen is the real bad girl, but has more personality.

Sadira is a street rat just as Aladdin once was. Aladdin saves her one day from the guards. Sadira immediately had a crush on him, at that time she didn’t know that he was engaged to Jasmine but she soon found out.
She doesn’t stand a chance against Jasmine in winning Aladdin’s heart she is about it give up when she falls into a hole that ends deep below Agrabah in a room with old artifacts of the Witches of Sand. She discovers that she’s the last one who carries the bloodline of the once rulers of Agrabah. Convinced that she can ins Aladdin’s love with her magic she tries to get rid
of Jasmine. Sadira doesn’t want to take over Agrabah, as all the other villains.
Sadira first tries it by creating a sand monster who kidnaps Jasmine. When Aladdin comes to rescue her the sand creature decides to get rid of Team Aladdin against his mistress whishes, she controls him with a magic medallion. Together they defeat the creature.
But Sadira isn’t about to give up, in another attempt she puts a spell on Aladdin making him prince charming who will save princess Sadira from the dragon. Jasmine finds out as she tries to stop the witch by using Genie to turn Aladdin back to normal something goes wrong. After some fighting with a dragon Aladdin is turned back to normal by a kiss from Sadira, against Jasmine’s liking of course.
In her third try Sadira switches places with Jasmine, making her the princess and Jasmine a street rat by a spell. But the spell doesn’t work on animals, who quickly figure out they need help and escape the palace. Sadira’s plans get messed up badly when Jasmine appears on scene convinced by Iago that something isn’t right, earlier she saw Aladdin on the market, she knew him. Sadira is about to marry her Aladdin when Jasmine and the animals barge in and prevent the marriage. As Aladdin and Jasmine share a kiss Sadira’s spell is broken. When Sadira is about to give up for good she frees the Witches of the Sand by accident. Who harass Team Aladdin with a sand snake. The last three woman from an old cult who once ruled over Agrabah. Sadira turns to Shekata to assist freeing her sisters from the mysterious Realm of Mysts as the Team tries to stop them Sadira stops them with her magic. A moment later she explains she;s fooling the witches in believing she’s on their side but Aladdin doesn’t believe her and she’s forced to take matters into her own hands and locks the bad witches up in their Realm.
Sadira only wants to be loved by someone, and she hopes that someone is Aladdin. At the end she settles from Aladdin’s friendship and becomes pals with Jasmine as well.
Trapped into a black powder for who knows how long Sutanei, spelling is probably incorrect, slumbers for an eternity until Abis Mal burns some of it’s smoke. The little smoke demon convinces him that he can be useful, he can steal. So Abis Mal draws up a plan to spread the powder over Agrabah. At night, when the citizens go to sleep and add a little powder to their lamps to keep warm for the night little smoke demons are released and steal the people’s valuables delivering it to Abis Mal and Haroud.

Scara in the second in command behind Queen Hippsodeth. She’s the sidekick and the comic relief. Leads the party to capture of Jasmine. She also leads Jasmine’s training in A Sultan Worth is Saltbut our pretty princess isn’t planning on staying and the first opportunity she gets she takes off. And Scare leads the group Galafem in order to capture her again. End Escape Test. And just as Scare is witnessing how Jasmine is about to kill, but meanwhile plays a game with the warrior woman, Aladdin the Sultan flies in on a winged horse and saves the day.








